WebGL Shader Lab

Reaction-Diffusion Mix

This example features a shader program to calculate a blur texture.
Another animation shader mixes the blur texture and a noise texture into the previous frame (with the zoom-in).
A final presentation shader does nothing but a rgb copy.
If you have a gamer graphics card then check out the Fullscreen Version.
(the HD textures need some seconds to setup, please be patient)

recommended browser: Google Chrome